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Wesnoth Units database

Hunter

(image)

Lurking in the ever dark depths of the caves, the Hunters move around with out a sound, except for the twang of their crossbows.

Special Notes: In underground terrain (except lit underground), this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

Advances from:
Advances to: Shadow
Cost: 18
HP: 27
Movement: 6
XP: 35
Level: 1
Alignment: chaotic
IDEE Dark Elf Hunter
Abilities: cavestalk
(image)dagger
blade
5 - 2
melee
(image)crossbow
pierce
6 - 3
ranged
Resistances:
blade-20%
pierce-20%
impact10%
fire-10%
cold30%
arcane-10%
TerrainMovement CostDefence
Castle170%
Cave160%
Coastal Reef-0%
Deep Water10030%
Flat160%
Forest270%
Frozen240%
Hills170%
Impassable1000%
Mountains270%
Mushroom Grove170%
Sand240%
Shallow Water240%
Swamp240%
Unwalkable1000%
Village170%